The World
The Shattering was not a punishment —it was the world's final attempt to save itself.
When the starmarks broke, the land lost its fixed shape and the world scattered into fragments adrift in the void.
Nobody stands at the center of this world.
Everyone travels for a reason of their own. As their roads cross, lost lands — and the truth of the Shattering — come into view.
Core Gameplay
Cards, position and skills — every turn can reshape the field
Deckbuilding
Build your plan, then adapt card by card
Hex Positioning
Claim space, block routes and turn position into advantage
Character Skills
Chain skills, apply pressure and counter at the right moment
Turn Tactics
Read the terrain, range and action order
Chapters
Follow the Shattered Realms Tree, see where journeys cross
Every realm-fragment holds a journey. As the roads cross, the lost world begins to take shape again.
Cast
Journeys that cross, each walking toward a different answer
Some search for people they lost; others chase fragments that still hold light. Every meeting leaves a mark on the journeys that follow.

Viewpoint of Snowstorm's Passage
Hakuto
Bloom of the Snowbound Realm
She is looking for someone she failed to protect. Everyone tells her that person is long gone — and her wound is older than her own birth.
In combatFrost · Purity
A backline frost caster who builds toward Freeze and locks down enemy routes.

Crossing through the Age of Starmarks
Dark Shadow
Lord of Shadows
He is looking for a key. He won't say what it opens.
In combatShadow · Erosion
Moves through shadow, builds Erosion, then finishes the fight with All Shadows as One.

Chapter unopened · a warm light to the south
Sekien
Son of the Blazing Sun
He is looking for the fragment the sun still reaches. Where people have grown used to living on wreckage, his question is whether they remember what daybreak looked like.
In combatFlame · Rebirth
Switches between bow and sword, banks Ember and can rise as a phoenix to reignite the fight.

Walking one stretch of the Age of Starmarks
Aoiro
Star-Devouring Bramble
She is looking for a place to live that depends on nobody remembering her. A settlement once cut her away along with the ground she stood on — so she travels for hire, and won't call it company.
In combatVenom · Vines
Pushes venom to its limit, seals escape routes with vines and detonates the pressure with rapid fire.
Play
Ready your tactics, step onto the battlefield
Shattered Realms (碎界) is a 2D turn-based strategy game on a hex grid, developed by Hoshivel. Click to play — build your hand, position your cast, and piece together a broken world through intersecting journeys.